Exporting multiple horizBars-Series, which are displayed on screen side by side, to the SVG-format makes the horizBars-Series overlapping.
The export to the other pixel-export-formats (bmp, png, ...) supplies an correct result. The bars were displayed side by side like the are displayed on the screen.
Please take a look a the attachements:
- AgePyramide.png - bars were displayed side by side -> correct (it is like the screen and all the other pixel-formats)
- AgePyramide.svg - bars overlap
regards Oliver
SVG-Export multiple horizBars-Series side by side
SVG-Export multiple horizBars-Series side by side
- Attachments
-
- AgePyramide.zip
- (5.82 KiB) Downloaded 2119 times
-
- AgePyramide.png (21.87 KiB) Viewed 40340 times
Re: SVG-Export multiple horizBars-Series side by side
Hello,
Could you please arrange a simple example project we can run as-is to reproduce the problem here?
Thanks in advance.
Could you please arrange a simple example project we can run as-is to reproduce the problem here?
Thanks in advance.
Best Regards,
Yeray Alonso Development & Support Steema Software Av. Montilivi 33, 17003 Girona, Catalonia (SP) | |
Please read our Bug Fixing Policy |
Re: SVG-Export multiple horizBars-Series side by side
Hello,
in the zip-file you can find a simple Netbeans-Projekt which demonstrates the problem.
As a result of the file size limitation I removed the "TeeChart.Swing.jar" from the directory "Gizeh02\dist\lib".
Regards Oliver
in the zip-file you can find a simple Netbeans-Projekt which demonstrates the problem.
As a result of the file size limitation I removed the "TeeChart.Swing.jar" from the directory "Gizeh02\dist\lib".
Regards Oliver
- Attachments
-
- Gizeh02.zip
- (32.89 KiB) Downloaded 2051 times
Re: SVG-Export multiple horizBars-Series side by side
Hello Oliver,
I see the rectangles seem to be too high. Drawing the rectangles one pixel smaller in height seems to fix it.
However, it doesn't look well yet because the antialias is drawing the lines using a stroke two pixels wide. This can be corrected making the rectangles 0.5 pixels smaller in width and starting drawing them 0.5 pixels below in y.
Here it is a SVGRect function you can try in your sources to see if it fits your needs (find this function at Graphics3DSVG.java, in the drawing folder of the sources):
We still have to investigate if these changes have any drawback before validating them.
I see the rectangles seem to be too high. Drawing the rectangles one pixel smaller in height seems to fix it.
However, it doesn't look well yet because the antialias is drawing the lines using a stroke two pixels wide. This can be corrected making the rectangles 0.5 pixels smaller in width and starting drawing them 0.5 pixels below in y.
Here it is a SVGRect function you can try in your sources to see if it fits your needs (find this function at Graphics3DSVG.java, in the drawing folder of the sources):
Code: Select all
private String SVGRect(Rectangle r) {
int w = r.width;
int h = r.height;
m_String = "x=\"" + Double.toString(r.getLeft()) + "\" y=\"" +
Double.toString(r.getTop()+0.5) +
"\" ";
m_String += " width=\"" + Double.toString(w-0.5) + "\"" + " height=\"" +
Integer.toString(h-1) + "\"";
return m_String;
}
Best Regards,
Yeray Alonso Development & Support Steema Software Av. Montilivi 33, 17003 Girona, Catalonia (SP) | |
Please read our Bug Fixing Policy |