TDraw3D - filling polygon with brush.bitmap

TeeChart VCL for Borland/CodeGear/Embarcadero RAD Studio, Delphi and C++ Builder.
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remo78
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TDraw3D - filling polygon with brush.bitmap

Post by remo78 » Fri Sep 23, 2011 3:15 pm

Hi,

I'm trying to fill a polygon with brush.bitmap using TDraw3D and TTeeOpenGL (TeeChart 7.07 Pro Delphi7),
but PolygonWithZ, Plane3D or TriangleWithZ don't work.
(while Cube, Cylinder work fine)
Where is the problem?

Best Regards,
Maurizio R.

Narcís
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Re: TDraw3D - filling polygon with brush.bitmap

Post by Narcís » Mon Sep 26, 2011 7:33 am

Hi Maurizio,

Could you please attach a simple example project we can run "as-is" to reproduce the problem here?

Thanks in advance.
Best Regards,
Narcís Calvet / Development & Support
Steema Software
Avinguda Montilivi 33, 17003 Girona, Catalonia
Tel: 34 972 218 797
http://www.steema.com
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remo78
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Re: TDraw3D - filling polygon with brush.bitmap

Post by remo78 » Mon Sep 26, 2011 10:28 am

Ok,

I attach a sample Project to test.

Thanks for your support.

Maurizio R.
Attachments
SampleTDraw3DBrushBitmap.zip
(148.76 KiB) Downloaded 447 times

Narcís
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Re: TDraw3D - filling polygon with brush.bitmap

Post by Narcís » Mon Sep 26, 2011 11:23 am

Hi Maurizio,

Thanks for the example project. I'm afraid this is a bug which I have added to the defect list (TV52015754) to be investigated.
Best Regards,
Narcís Calvet / Development & Support
Steema Software
Avinguda Montilivi 33, 17003 Girona, Catalonia
Tel: 34 972 218 797
http://www.steema.com
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