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ColorGrid-code continuous selection of cells in C# .Net v3
Posted: Wed Feb 04, 2009 9:35 am
by 13046152
Dear Support,
I have posted the below underlined question and received the response from you yesterday, Since I am using the TeeChart for .NET v3 version please send the mention code in the reply in c#. As you mentioned in your reply placing different icons for different cells is not supported please send the code to implement continuous selection of cells in c#.
Appreciate faster response as this feature is critical for our tool.
I want to select few cells in the color grid by mouse drag option is that possible. Continuous selection is supported in color grid.
Is that possible to add different images in different cells of color grid.
Thanks,
Muthu,
Jubilant Biosys.
Hi Muthu,
Quote:
I want to select few cells in the color grid by mouse drag option is that possible. Continuous selection is supported in color grid.
Yes, you can do something as what I suggested here.
Quote:
Is that possible to add different images in different cells of color grid.
You can use an image for the entire series, something as in the All Features\Welcome !\Chart styles\Statistical\Color Grid\ColorGrid Bitmap example in the features demo. However, it's not possible to use an image for each cell. If you let us know the TeeChart version you are using I'll add your request to the wish-list to be considered for inclusion in future releases.
Also we'd appreciate if you posted your technical inquiries at specific forum for the TeeChart version you are using. This way it would be easier for us to provide more accurate replies.
Thanks in advance.
_________________
Best Regards
NarcĂs Calvet
Steema Support Central
Posted: Wed Feb 04, 2009 12:30 pm
by yeray
Hi Muthu,
Here there is the c# version of the code that Narcis pointed to you yesterday:
Code: Select all
public partial class Form1 : Form
{
int X0, X1, Y0, Y1, XIndex, YIndex;
Boolean DrawRect;
public Form1()
{
InitializeComponent();
}
private Steema.TeeChart.Styles.ColorGrid colorGrid1;
private void Form1_Load(object sender, EventArgs e)
{
colorGrid1 = new Steema.TeeChart.Styles.ColorGrid(tChart1.Chart);
colorGrid1.FillSampleValues(10);
tChart1.Zoom.Allow = false;
tChart1.Aspect.View3D = false;
}
private void tChart1_MouseDown(object sender, MouseEventArgs e)
{
listBox1.Items.Clear();
X0 = e.X;
Y0 = e.Y;
XIndex = colorGrid1.Clicked(new Point(e.X,e.Y));
DrawRect = true;
}
private void tChart1_MouseMove(object sender, MouseEventArgs e)
{
if (DrawRect)
{
X1 = e.X;
Y1 = e.Y;
tChart1.Refresh();
}
}
private void tChart1_MouseUp(object sender, MouseEventArgs e)
{
DrawRect = false;
YIndex = colorGrid1.Clicked(X1,Y1);
GetRectIndexes();
tChart1.Refresh();
}
private void tChart1_AfterDraw(object sender, Steema.TeeChart.Drawing.Graphics3D g)
{
g.Pen.Color = Color.White;
g.Pen.Width = 2;
g.Brush.Visible = false;
g.Rectangle(X0, Y0, X1, Y1);
}
private void GetRectIndexes()
{
int Col0, Row0, Col1, Row1;
Col0 = GetColumn(XIndex);
Row0 = GetRow(XIndex);
Col1 = GetColumn(YIndex);
Row1 = GetRow(YIndex);
for (int x = Math.Min(Col0, Col1); x < Math.Max(Col0, Col1); x++)
for (int z = Math.Min(Row0, Row1); z < Math.Max(Row0, Row1); z++)
listBox1.Items.Add(colorGrid1.YValues[(x * colorGrid1.NumXValues) + z]);
}
private int GetColumn(int ValueIndex)
{
return ValueIndex / (colorGrid1.NumXValues - 1);
}
private int GetRow(int ValueIndex)
{
return ValueIndex % (colorGrid1.NumZValues - 1);
}
}
I hope this helps.
EDIT: Code revised correcting errors found in later posts in this thread.
Need multi point selection option in Points series
Posted: Wed Apr 15, 2009 12:19 pm
by 13046152
Dear Yeray,
Multi-cell selection in Colorgrid is working fine.
Now i need to implement the same future in Points series also.
When i tried to convert the same code what i got for Colorgrid, i am facing some problem.
The following code always return -1 .
tChart1.Series[0].Clicked(new Point(e.X, e.Y));// PointsForSP[0].Clicked(X1, Y1);
It will help me, if you give any sample code/ application for multi point selection future in Points series.
With regards,
Muthu.
Posted: Wed Apr 15, 2009 12:21 pm
by narcis
Hi Muthu,
You could do the same as the examples discussed on this thread:
http://www.teechart.net/support/viewtopic.php?t=5385
Need multi point selection option in Points series
Posted: Wed Apr 15, 2009 1:52 pm
by 13046152
Dear Nacis,
It is working fine.
Thank you.
Re:
Posted: Tue Mar 22, 2016 11:52 am
by 13049883
Yeray wrote:
Code: Select all
private int GetColumn(int ValueIndex)
{
return ValueIndex / colorGrid1.NumXValues;
}
private int GetRow(int ValueIndex)
{
return ValueIndex % colorGrid1.NumZValues;
}
Hi Yeray,
Could you please explain how does GetRow method work? Why there are no NumYValues?
I have tried to get Col and Row in the same way and get following values:
I would expect 0.0, 1.1, 2.2, 3.3 etc. as a diagonal cells. Could you suggest how can I do this?
Thanks.
Re: Re:
Posted: Thu Mar 24, 2016 8:23 am
by yeray
Hello,
First of all, after revising the code
above I've done a small change at GetRectIndexes method to make it a bit more elegant: change this:;
Code: Select all
listBox1.Items.Add(colorGrid1.YValues[(x * 10) + z]);
for this:
Code: Select all
listBox1.Items.Add(colorGrid1.YValues[(x * colorGrid1.NumXValues) + z]);
icecream wrote:Could you please explain how does GetRow method work? Why there are no NumYValues?
GetRow returns the Index of the Row for the given ValueIndex.
NumXValues is the number of values/cells at each row.
NumZValues is the number of values/cells at each column.
NumYValues has little sense because YValues is used to represent the color of the values, not to represent rows/columns. If you want to know the total number of cells you can use the series' Count property.
icecream wrote:I have tried to get Col and Row in the same way and get following values:
I would expect 0.0, 1.1, 2.2, 3.3 etc. as a diagonal cells. Could you suggest how can I do this?
How are you drawing that table?
I've tried this code:
Code: Select all
for (int i = 0; i < colorGrid1.Count; i++)
listBox1.Items.Add("c" + GetColumn(i) + " r" + GetRow(i));
gives me this:
c0 r0 ... c0 r9
c1 r0 ... c1 r9
...
c9 r0 ... c9 r9
Of course this is the result when populating the ColorGrid with FillSampleValues(10), that internally adds 10x10 values.
Re: Re:
Posted: Thu Mar 24, 2016 8:53 am
by 13049883
Yeray wrote:
How are you drawing that table?
This is a code that creates color grid:
Code: Select all
for (int r = 1; r <= rCount; r++)
for (int c = 1; c <= cCount; c++)
{
colorGrid1.Add(c, 0, r);
}
This is how I get the values:
Code: Select all
private Point GetCellIndexes()
{
return new Point(GetColumn(m_index), GetRow(m_index));
}
private int GetColumn(int ValueIndex)
{
return ValueIndex / m_heatMapSeries.NumXValues;
}
private int GetRow(int ValueIndex)
{
return ValueIndex % m_heatMapSeries.NumZValues;
}
private void m_chart_MouseClick(object sender, MouseEventArgs e)
{
m_index = colorGrid1.Clicked(new Point(e.X, e.Y));
Point p = GetCellIndexes();
}
There is no code for filling the table, I have added value by value clicking on each cell.
Re: ColorGrid-code continuous selection of cells in C# .Net v3
Posted: Thu Mar 24, 2016 9:20 am
by yeray
Hello,
icecream wrote:Yeray wrote:
How are you drawing that table?
Code: Select all
for (int r = 1; r <= rCount; r++)
for (int c = 1; c <= cCount; c++)
{
colorGrid1.Add(c, 0, r);
}
This helped me to find a mistake in GetColumn&GetRow functions.
Using the following test code:
Code: Select all
colorGrid1 = new ColorGrid(tChart1.Chart);
int rCount = 9;
int cCount = 8;
for (int r = 1; r <= rCount; r++)
for (int c = 1; c <= cCount; c++)
{
colorGrid1.Add(c, 0, r);
}
tChart1.Zoom.Direction = ZoomDirections.None;
tChart1.Aspect.View3D = false;
for (int i = 0; i < colorGrid1.Count; i++)
listBox1.Items.Add("c" + GetColumn(i) + " r" + GetRow(i));
I get this:
c0 r0 ... c0 r9
c1 r0 ... c1 r9
...
c6 r0 ... c6 r9
c7 r0 c7 r1
That is obviously wrong. But changing the GetColumn&GetRow functions for the following:
Code: Select all
private int GetColumn(int ValueIndex)
{
return ValueIndex / (colorGrid1.NumXValues - 1);
}
private int GetRow(int ValueIndex)
{
return ValueIndex % (colorGrid1.NumZValues - 1);
}
the same example now gives this:
c0 r0 ... c0 r8
c1 r0 ... c1 r8
...
c7 r0 ... c7 r8
that is now correct.