constant flicker with Object Treeview in Builder C++ v6
constant flicker with Object Treeview in Builder C++ v6
Since upgrading from v7.05 to 7.07 under Borland Builder C++ v6, I cannot use Object Treeview. I get a constant flicker of the Treeview and a chart element. CPU usage goes to 100%, making compilation impossible. Turning off Treeview returns everything to normal.
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Hi ditto,
This is a known issue that when adding a TContourSeries the Object TreeView in BCB 6 flickers. We fixed it for BDS 2006 but still persists in BCB 6. We will need some investigate to find a solution to it. I'll get back to you when I have further news.
In the meantime you can use v7.05 or v7.06.
This is a known issue that when adding a TContourSeries the Object TreeView in BCB 6 flickers. We fixed it for BDS 2006 but still persists in BCB 6. We will need some investigate to find a solution to it. I'll get back to you when I have further news.
In the meantime you can use v7.05 or v7.06.
Best Regards,
Narcís Calvet / Development & Support Steema Software Avinguda Montilivi 33, 17003 Girona, Catalonia Tel: 34 972 218 797 http://www.steema.com |
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Thanks for the speedy reply.
I have versions 7.05 and 7.07 ( in separate default directories ). Builder is configured to use 7.07. Is there an easy way to go back to 7.05 or do I need to do an un-install and install? Changing the library paths in Builder isn't sufficient.
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Hi ditto,
You should also change the include paths, the packages at Project\Options\Packages in BCB 6 and also edit the TEEINCPATH and TEELIBPATH user overrided environment variables at Tools\Environment Options\Environment variables.
You should also change the include paths, the packages at Project\Options\Packages in BCB 6 and also edit the TEEINCPATH and TEELIBPATH user overrided environment variables at Tools\Environment Options\Environment variables.
Best Regards,
Narcís Calvet / Development & Support Steema Software Avinguda Montilivi 33, 17003 Girona, Catalonia Tel: 34 972 218 797 http://www.steema.com |
Instructions - How to post in this forum |